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35% of global mobile gaming revenue came from China in 2020

APAC region contributed nearly 60% of mobile gaming revenue in 2020, said a study. China accounted for the lion’s share of the global mobile gaming market.

In 2020, 35% of global mobile gaming revenue was generated in China, according to GlobalData, a data and analytics company.

Revenues of $58bn were generated in the APAC region during 2020, with this figure expected to grow to $159bn by 2030. Five countries generated nearly 75% of global mobile gaming revenue in 2020. China was the outright leader, followed by the US (20%), Japan (11%), South Korea (5%), and the UK (4%).

Five countries generated nearly 75% of global mobile gaming revenue in 2020. China was the outright leader, followed by the US (20%), Japan (11%), South Korea (5%), and the UK (4%).

The APAC region also accounted for around 92% of global mobile 5G subscriptions in 2020, with 393 million mobile 5G subscribers – mainly in China, South Korea, and Japan. SK Telecom claims that 5G subscribers use game apps nearly 2.7 times more often than 4G subscribers.

GlobalData estimates that, with two billion subscriptions, the APAC region will be the largest mobile 5G market by 2025. Thus, the region will continue to lead the mobile gaming market in the 5G era.

“The APAC region’s dominance in the mobile gaming market is primarily attributable to its nearly four billion consumer mobile subscribers, which represents more than 50% of total mobile subscribers globally. Further, access to 5G networks is also supporting the growth of mobile gaming in the region,” said Rupantar Guha, Associate Project Manager for Thematic Research at GlobalData.



Source: https://developingtelecoms.com/telecom-technology/enterprise-ecosystems/11348-35-of-global-mobile-gaming-revenue-came-from-china-in-2020.html

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