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Nokia broadens OZO virtual reality solution for content creators

Nokia Technologies has unveiled new solutions for its OZO virtual reality (VR) camera, including live VR broadcasting, 3D stitching and a VR player software development kit (SDK).

The launches are in keeping with what has been one of the theme of NAB 2016, and Nokia believes that its new solutions will enable the VR ecosystem to dramatically accelerate content creation and publishing.

The live VR broadcasting solution for OZO will be available to selected partners in Q2 2016 and broadly in Q3 2016, and is designed to make the VR experience stronger through 360° audio and video, thus enabling viewers to experience events at the same time they are occurring, regardless of location.

Further complementing the core technology will be OZO Creator which will ship in April with 3D VR stitching functionality, free of charge to OZO customers. With this new feature, Nokia Technologies claims to have removed the complexity from 3D 360° footage, making it simpler than ever for creators to produce seamless, immersive content.

The company is also making a multi-platform VR player SDK available to OZO customers in Q2 2016. The SDK will support creation of immersive audiovisual applications and experiences during playback of OZO content, while also providing support for standard VR video and audio formats. Nokia plans to support all major VR platforms, and assures that it will not limit customers’ ability to distribute OZO content with any other technology.



Source: http://www.rapidtvnews.com/2016041942542/nab-2016-nokia-broadens-ozo-virtual-reality-solution-for-content-creators.html#axzz46KXtUljg

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