Page 98 - SAMENA Trends - November-December 2019
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ARTICLE  SAMENA TRENDS

          entire ICT market                  2.1 Augmented Reality (AR) / Virtual Reality (VR)
        •  FWA  (fixed  wireless  access):  provision   VR provides an engaging user experience by creating a virtual world or simulating the
          of  ultra-high-speed  fixed  broadband   real world. It makes use of sensors built into a headset to provide interactivity with the
          services,  especially  to  suburban  and   virtual world. AR is based on the real world; however, it provides a more comprehensive
          rural dwellings with low access to fibre   perception of it by overlaying additional data. Uses of these technologies include at-
          solutions
           –  5G  FWA  is  expected  to  account  for
          more  than  20%  of  all  fixed  broadband
          connections by 2023 in a leading GCC
          country
        •  IoT   (internet   of   things):   an
          amalgamation  of  mMTC  (massive
          machine  type  communication)  and
          URLLC    (ultra-reliable   low-latency
          communication)  use  cases  enabled
          by  the  high  connection  density,  high
          throughput and low latency provided by
          5G networks
          –  the  number  of  IoT  connections  on
          5G  in  MENA  (Middle  East  and  North
          Africa  region)  is  expected  to  be  ~3
          million  by  2028  with  a  higher  revenue
          per  connection  compared  to  other   home virtual tourism, immersive shopping,   Analysys Mason in a recent
          technologies                       video  streaming  and  interactive  gaming.
                                             5G will enable AR and VR by providing high   engagement   forecasted
        Commercial  deployments  of  eMBB  and   bandwidth  for  data  heavy  uses  (virtual   the  market size  for  AR/
        5G  FWA  have  started  rolling  out  globally,   tourism  and  video  streaming)  and  low
        with  countries  like  Saudi  Arabia  and   latency for interactive solutions (interactive   VR video-on-demand and
        UAE  leading  the  GCC  region  in  terms  of   shopping and gaming).       gaming in a GCC country to
        deployments.  With  both  these  use  cases
        being  extensions  of  similar  use  cases   Analysys  Mason  in  a  recent  engagement   grow at a CAGR of 35-40%
        under previous cellular technologies (MBB   forecasted  the  market  size  for  AR/VR   between  2020  and 2028
        and LTE FWA), the next section focuses on   video-on-demand  and  gaming  in  a  GCC   and account for 12-18% of
        emerging 5G IoT use cases.           country  to  grow  at  a  CAGR  of  35-40%
                                             between  2020  and  2028  and  account  for   the  overall  5G  IoT market
        2. Emerging 5G IoT use cases         12-18% of the overall 5G IoT market in the   in the country by 2028.
        The  technical  capabilities  specified  for   country by 2028.
        5G  (e.g.  high  throughput,  low  latency,
        positioning  accuracy,  devices  per  km2)   The research and development wing of the British Broadcasting Company (BBC R&D)
        allow for both an enhancement of current   conduct an elaborate AR and VR trial in which a historical reconstruction of a real location
        IoT use cases as well as enables creation   was aligned with, and superimposed upon, the same location in the real world. The trial
        of  new  ones.  All  industry  segments  are   used a 60GHz 5G mesh network and achieved a round-trip latency of 200ms.
        currently undergoing digitalization of their
        internal processes, operations and service   2.2 Smart driving
        delivery  to  improve  productivity,  enhance   Smart  driving  involves  vehicles  that  leverage  sophisticated  technology  to  guide
        customer  experience  and  address  new   themselves without human intervention. These automobiles will require sophisticated
        market  segments.  5G  plays  an  important
        role in this transformation, not only to serve
        as  a  standardized  technical  connectivity
        protocol but also to collect and distribute
        operational and IoT generated data across
        the ecosystem.

        The  most  ubiquitous  and  transformative
        5G IoT use cases that have seen numerous
        trials  globally  include  Augmented  and
        Virtual  Reality  (AR/VR),  smart  driving,
        smart manufacturing and smart health.

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