Industry Updates

'SAMENA Daily' - News

User-generated video, live streaming grow online

Just over a third of US broadband households watch user-generated video online, on sites such as YouTube, Vimeo and Dailymotion, more than ten days per month.

This is according to Parks Associates, which also found that three-quarters of US broadband households access this content at least once a month.

"Today's home entertainment is all about personalisation," said Brett Sappington, senior director of research, Parks Associates. “Consumers now expect video, music and gaming experiences to adapt to their needs, including anywhere, anytime and any-device access. Successful services are extending personalisation into all aspects of the service experience and features."

Competition for customers and revenues will become even more intense in the future, he added, so new personalisation technologies are driving simplified authentication, increased consumption, greater viewer engagement and enhanced revenue generation.

The research also found that men watch user-generated online video more frequently than women, with men watching 11 days per month compared to less than nine days for women. Among viewers of user-generated online video, 22% indicate they are very likely to use an ad blocker to circumvent online video advertising. And while virtually all US broadband households are active online and visit sites with online advertising, only 17% believe that their online activity is tracked for marketing purposes.

"Live streaming via mobile apps is in its early days - only 11% of US broadband consumers indicate they have live streamed video using a live streaming app, while 13% of consumers have watched live streamed video on a mobile app," said Glenn Hower, senior analyst, Parks Associates. "However, this developing market has already had its first big casualty, as Meerkat, which brought live streaming apps to the consumer market in 2015, exited this space following the success of Twitter's Periscope and Facebook Live and YouTube's announcement of its upcoming live mobile streaming technology. Meerkat's demise came in part because of the app's lack of primary social media interaction for creators, which underscores the importance of built-in personalisation and interactive capabilities in this new media world."



Source: http://www.rapidtvnews.com/2016100744593/user-generated-video-live-streaming-grow-online.html#axzz4MQsvDgK4

ATTENTION